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3D Environment Artist
About Me
Hi, I’m Sean Genutis, a 3D Environment Artist with a background in Digital Media and Game Design from the University of Central Florida. I specialize in creating immersive, optimized, and highly functional environments for games, simulation, and defense applications.
I’m transitioning from game design into the simulation, aerospace, and defense industries, where I can apply my environment art and modeling skills to highly realistic and mission-critical visual experiences. I value stability, strong teamwork, and creating work that has real-world impact.
If you’re looking for a 3D artist who’s detail-oriented and driven to keep learning and improving, I’d love to connect!
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